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Automize oras
Automize oras












automize oras

Stealth Rock is almost always a mandatory on Aggron. Impish nature is required to further boost its Defense.

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Def help it to take Special Attacks better. Because of its already high Defense, it needs minimal investment. Finally, it has an above average 140 base Atk and a sky-high base Defense of 230!ĮVs are needed to give M-Aggron decent bulk. In addition, it gets good Utility moves, such as Thunder Wave. Mega-Aggron's pure Steel-typing also gives it a plethora of resistances. First off, its amazing Filter ability allows it to take less damage from super-effective attacks. Mega-Aggron is a lot like Mega-Steelix, but better. Head Smash / Earthquake / Stone Edge Explanation Bring him in with his def and sp def boosted via baton pass and he'll be even more impossible to bring down. Or hope and pray Sleep Talk triggers an attacking move and does enough damage to remove that threat. So now your either in a good position to Sleep Talk for those next two turns or your opponent hits like a truck and your forced to either swap him out for something that can better deal with it. Now once he's asleep Mega Aggron needs to survive three attacks in order to rest up again. Rest is also there to remove any pesky status effects the opponent tries to bring him down with. Mega Aggron will come last in most any fight so you plan ahead so that you can Rest up his HP on the turn his hp is brought down to a 1 hit KO amount. Start by buffing his attack and damaging the opponent with Power-Up Punch. I'm not sure this squeezes everything out of this build but this is my Mega Aggron offensive tank which can take quite a beating.Ībility: Sturdy / Rock Head / Heavy Metal (Mega Aggron's Filter trumps them all)














Automize oras